1391. Check if There is a Valid Path in a Grid
Description
You are given an m x n grid. Each cell of grid represents a street. The street of grid[i][j] can be:
1which means a street connecting the left cell and the right cell.2which means a street connecting the upper cell and the lower cell.3which means a street connecting the left cell and the lower cell.4which means a street connecting the right cell and the lower cell.5which means a street connecting the left cell and the upper cell.6which means a street connecting the right cell and the upper cell.

You will initially start at the street of the upper-left cell (0, 0). A valid path in the grid is a path that starts from the upper left cell (0, 0) and ends at the bottom-right cell (m - 1, n - 1). The path should only follow the streets.
Notice that you are not allowed to change any street.
Return true if there is a valid path in the grid or false otherwise.
Example 1:

Input: grid = [[2,4,3],[6,5,2]] Output: true Explanation: As shown you can start at cell (0, 0) and visit all the cells of the grid to reach (m - 1, n - 1).
Example 2:

Input: grid = [[1,2,1],[1,2,1]] Output: false Explanation: As shown you the street at cell (0, 0) is not connected with any street of any other cell and you will get stuck at cell (0, 0)
Example 3:
Input: grid = [[1,1,2]] Output: false Explanation: You will get stuck at cell (0, 1) and you cannot reach cell (0, 2).
Constraints:
m == grid.lengthn == grid[i].length1 <= m, n <= 3001 <= grid[i][j] <= 6
Solutions
Solution: Depth-First Search
- Time complexity: O(m*n)
- Space complexity: O(m*n)
JavaScript
js
/**
* @param {number[][]} grid
* @return {boolean}
*/
const hasValidPath = function (grid) {
const m = grid.length;
const n = grid[0].length;
const start = grid[0][0];
if (start === 5) return false;
const streetMap = {
1: (from, row, col) => {
if (from === 'up' || from === 'down') return false;
if (from === 'left') return { row, col: col + 1, to: 'left' };
return { row, col: col - 1, to: 'right' };
},
2: (from, row, col) => {
if (from === 'left' || from === 'right') return false;
if (from === 'up') return { row: row + 1, col, to: 'up' };
return { row: row - 1, col, to: 'down' };
},
3: (from, row, col) => {
if (from === 'up' || from === 'right') return false;
if (from === 'left') return { row: row + 1, col, to: 'up' };
return { row, col: col - 1, to: 'right' };
},
4: (from, row, col) => {
if (from === 'up' || from === 'left') return false;
if (from === 'right') return { row: row + 1, col, to: 'up' };
return { row, col: col + 1, to: 'left' };
},
5: (from, row, col) => {
if (from === 'down' || from === 'right') return false;
if (from === 'up') return { row, col: col - 1, to: 'right' };
return { row: row - 1, col, to: 'down' };
},
6: (from, row, col) => {
if (from === 'down' || from === 'left') return false;
if (from === 'up') return { row, col: col + 1, to: 'left' };
return { row: row - 1, col, to: 'down' };
},
};
const isValidPath = (row, col, from) => {
if (row < 0 || col < 0 || row >= m || col >= n) return false;
const current = grid[row][col];
if (current === 'x') return false;
const nextPos = streetMap[current](from, row, col);
if (!nextPos) return false;
if (row === m - 1 && col === n - 1) return true;
grid[row][col] = 'x';
const isValid = isValidPath(nextPos.row, nextPos.col, nextPos.to);
grid[row][col] = current;
return isValid;
};
if (start === 4) {
return isValidPath(0, 0, 'right') || isValidPath(0, 0, 'down');
}
const fromMap = { 1: 'left', 2: 'up', 3: 'left', 6: 'up' };
return isValidPath(0, 0, fromMap[start]);
};